Fixed some inconsistencies that could occur in the last act of Palace of Ice.Fixed being unable to apply demonic grease / poison on weapons (from the inventory). ![]() Fixed some performance issues on the Eastern Front maps.That's all we're going to say to avoid spoilers. Improved performance when destroying certain pillars.Fixed Rock Gnomes getting +DEX instead of +CON.Fixed an issue that could cause items to be lost in Multiplayer if dragging items around while someone is getting disconnected.And by invisible we don't mean "I cast invisibility!", but rather "now where in tarnation is that monster's 3D model!" Fixed a certain monster being invisible in one of the final fights of Palace of Ice.The neverending game of cat and mouse continues. Fixed Lost Valley's Intro Cutscene Video lagging on some rigs.Fixed more "WaitForEvent" errors, which as the name implies are errors that make the DM stand up to grab a coke in the fridge while the players are patiently waiting at the table for them to come back, probably making dice towers in the meantime (one example would be when upcasting Magic Missile).Hope everyone's having fun with the new campaign! We're here with our 1st round of Hotfix to make sure we exterminate as many bugs as possible. If that happens to you, reloading a save from before going into the mines seem to fix the issue. Some users report being stuck in the Thieves Among Us quest (hehe amogus hehe).You will find they are immensely superior to Droids.Ī few known Issues we are working on (amongst others): Fixed Wildshape cloning Druids in Custom Campaigns. ![]() Hopefully that should prevent it from happening, but please let us know you run into this bug again.
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